Good Design — No Good Design

dieter_ramsI found this nice post about „Dieter Rams: ten principles for good design“:

Back in the early 1980s, Dieter Rams was becoming increasingly concerned by the state of the world around him – “an impenetrable confusion of forms, colors and noises.” Aware that he was a significant contributor to that world, he asked himself an important question: is my design good design?

As good design cannot be measured in a finite way he set about expressing the ten most important principles for what he considered was good design. (Sometimes they are referred as the ‘Ten commandments’.) […]

Ten principles for good design:

  1. Good design is innovative
  2. Good design makes a product useful
  3. Good design is aesthetic
  4. Good design makes a product understandable
  5. Good design is unobtrusive
  6. Good design is honest
  7. Good design is long-lasting
  8. Good design is thorough down to the last detail
  9. Good design is environmentally-friendly
  10. Good design is as little design as possible

Now I am baffled:
Leaving out innovation and aesthetic or even thorough down to the last detail I ask myself…

  • Is iOS 7 frosted glass effect useful?
  • Is iOS 7 frosted glass effect unobtrusive?
  • Is iOS 7 frosted glass effect honest?
  • Is iOS 7 frosted glass effect long-lasting?
  • Is iOS 7 frosted glass effect environmentally-friendly?
  • Is iOS 7 frosted glass effect as little design as possible?

I think NO!

Why do I blog this? I think iOS 7 frosted glass effect ist no good design. And I am on a crusade to prove it since the first pictures of this fancy stuff appeared on Apple’s website.

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