Das Neue Apple.

Ich bin seit ca. 1992 Apple Kunde. Das Powerbook Duo 250 war mein erstes Gerät. Im Vergleich zu heutigen Geräten stellt das Gerät sämtliche aktuellen Apple Produkte hinsichtlich Reparierbarkeit und Geschwindigkeit in den Schatten. Ja, auch bei der Geschwindigkeit! (Update: Und da bin ich nicht allein.) Denn die „Apps“ damals hießen die noch „Programme“ laufen auf einem Mac OS 7.1 verdammt schnell und sind viel einfacher zu bedienen. Sogar die Suche nach einer Datei ist unter Mac OS 7.1 einfacher per Apfel-F-Taste zu realisieren als mit Spotlight unter OS X 10.9.4 wo ich im Finderfenster „name:Suchwort“ eingeben muss, um zu finden was ich suche. Aber das soll nicht mein Thema hier sein.

Von „Less is More“ zu „Bigger is bigger“

big_bigger_biggestApple hat mit der letzten Vorstellung seiner neuen Produkte einen Weg eingeschlagen, der eine Ära beendet. Kurz vorweg ich respektiere die grandiose Leistung und „Execution“ von Tim Cook und seinem Team. Es erscheint mir sogar so, dass die Firma nach Steve agiert wie als sei eine Handbremse gelöst worden. Es geht ein wenig Richtung übereifrig, streberisch und überambitioniert. Vermutlich ist das besser, als sehr bedächtig vorzugehen, daher mein voller und ernsthafter Respekt für die gezeigte Leistung. Die Firma sieht sich jetzt jedoch auf dem Pfad eines „More is More“-Apologeten. Sie unterscheidet sich damit für mich nur noch schwer von anderen IT-Firmen.

Das schreibt auch Felix Salmon:

Apple is buying into the More Is More mindset

Quelle: Apple hasn’t solved the smart watch dilemma

Rückblick: How Apple rolls

Update 10.Juni 2014 Dieser Abschnitt wurde nachträglich eingefügt.

This is how the designers and engineers at Apple roll: They roll.
They take something small, simple, and painstakingly well considered. They ruthlessly cut features to derive the absolute minimum core product they can start with. They polish those features to a shiny intensity. At an anticipated media event, Apple reveals this core product as its Next Big Thing, and explains—no, wait, it simply shows—how painstakingly thoughtful and well designed this core product is. The company releases the product for sale.

Then everyone goes back to Cupertino and rolls. As in, they start with a few tightly packed snowballs and then roll them in more snow to pick up mass until they’ve got a snowman. That’s how Apple builds its platforms. It’s a slow and steady process of continuous iterative improvement—so slow, in fact, that the process is easy to overlook if you’re observing it in real time. Only in hindsight is it obvious just how remarkable Apple’s platform development process is.

One example is Apple’s oldest core product: Mac OS X. It took four difficult years from Apple’s acquisition of NeXT in 1997 until Mac OS X 10.0 was released in March 2001. Needless to say, those four years were… well, let’s just say it was a difficult birth. But from that point forward, Mac OS X’s major releases have appeared regularly (especially by the standards of major commercial PC operating systems), each better than the previous version, but none spectacularly so. Snow Leopard is vastly superior to 10.0 in every conceivable way. It’s faster, better-designed, does more, and looks better. (And it runs exclusively on an entirely different CPU architecture than did 10.0.) But at no point between the two was there a release that was markedly superior to the one that preceded it.

Next, consider the iPod. It debuted in the fall of 2001 as a Mac-only, FireWire-only $399 digital audio player with a tiny black-and-white display and 5 GB hard disk. The iTunes Store didn’t exist until April 2003. The Windows version of iTunes didn’t appear until October 2003—two years after the iPod debuted! Two years before it truly supported Windows! Think about that. If Apple released an iPod today that sold only as many units as the iPod sold in 2002, that product would be considered an enormous flop.

Today you can get an iPod nano for $179 that’s a fraction of the original iPod’s size and weight, with double the storage, a color display, video playback, and a built-in video camera. Apple took the iPod from there to here one step at a time. Every year Apple has announced updated iPods in the fall, and every year the media has weighed in with a collective yawn.

There’s never been one iteration of the click-wheel iPod platform that has completely blown away the previous one, and even the original model was derided by many critics as unimpressive. The iPod shows, too, how Apple’s iterative development process doesn’t just add, it adapts. Remember those third-generation iPods from 2003, with four separate buttons above the click wheel? Turns out that wasn’t a good idea. They were gone a year later. Remember the iPod Mini? It had no new features, and wasn’t even much cheaper— but it was way smaller.

The iPhone is following the same pattern. In 2007 it debuted with no third-party apps, no 3G networking, and a maximum storage capacity of 8GB. One year later, Apple had doubled storage, added 3G and GPS, and opened the App Store. The year after that, Apple swapped in a faster processor, added a compass and an improved camera, and doubled storage again. The pattern repeats. We may never see an iPhone that utterly blows away the prior year’s, but we’ll soon have one that utterly blows away the original iPhone.

That brings us to the iPad. Initial reaction to it has been polarized, as is so often the case with Apple products. Some say it’s a big iPod touch. Others say it’s the beginning of a revolution in personal computing. As a pundit, I’m supposed to explain how the truth lies somewhere between these two extremes. But I can’t. The iPad really is The Big One: Apple’s reconception of personal computing.

Apple has released many new products over the last decade. Only a handful have been the start of a new platform. The rest were iterations. The designers and engineers at Apple aren’t magicians; they’re artisans. They achieve spectacular results one year at a time. Rather than expanding the scope of a new product, hoping to impress, they pare it back, leaving a solid foundation upon which to build. In 2001, you couldn’t look at Mac OS X or the original iPod and foresee what they’d become in 2010. But you can look at Snow Leopard and the iPod nanos of today and see what they once were. Apple got the fundamentals right.

So of course this iPad—the one which, a few years from now, we’ll refer to off-handedly as the “original iPad”—does less than we’d hoped. That’s how the people at Apple work. While we’re out here poking and prodding at the iPad, they’re back at work in Cupertino. They’ve got a little gem of a starting point in hand. And they’re beginning to roll.

Quelle: This is how Apple rolls by John Gruber in May 13, 2010 10:35 AM for Macworld.

Welche Uhr eigentlich?

Die vorgestellte „Uhr“ ist nichts als ein Mini-iPod der nur mit einem iPhone gekoppelt überhaupt nutzbar ist. Der Mann der dieses Produkt vorführte sagte das als ersten Satz: „iPhone required.“

Was soll das für eine Uhr sein, die ein iPhone benötigt um zu funktionieren? Das iPhone ist also der Hardware-Dongle, damit das andere Produkt überhaupt einsetzbar ist. Jemand anderem kann ich die Uhr vermutlich auch nicht mal eben ausleihen.

Apple hat einfach den ganzen iOS Stack in ein Gehäuse gestopft. Macht das Sinn? Für eine Uhr? Nein! Ich will keine Uhr, die den geplanten Obsoleszenz-Zeiträumen unterliegt für Smartphones. Diese Uhr könnt ihr behalten Apple. Viel schlimmer aber als der Versuch ein neues Produkt mit Dongle zu vertreiben finde ich die Abkehr von der Einstellung „Less is More“. Hier findet eine Zeitenwende in Apple’s Philosophie statt.

Wie hätte die Uhr aussehen müssen?

Wer eine Smarte Uhr entworfen hätte, der hätte diese unter den Rahmenbedingungen die derzeit herrschen designed und nicht diese schamlos ignoriert.

Die Uhr hätte 100% auf ein e-Ink-Display setzen müssen um überhaupt in die Reichweite einer vernüftigen Batterielaufzeit zu gelangen. Sie hätte auch autonom OHNE iPhone einen sinnvollen Wert haben müssen, z.B. eben für den Einsatzzweck Sport (Zeitmessung, Streckenmessung, Pulsmessung, Höhenmessung). Ich hätte mir einmal die kleinsten GPS-Geräte angeschaut, und das Fazit gezogen, dass es eventuell Sinn macht, die Uhr per Bluetooth an ein Bluetooth GPS (ebenfalls von Apple) nur für das Laufen/Sport zu koppeln, denn der Strom- und Platzbedarf dieser Funktion ist einfach noch zu groß für eine Uhr.

Funktionen:

  • e-Ink-Display (3 farbig: weiß, schwarz, rot oder amber)
  • Zeitmesser (Uhr und Rundenzeiten)
  • Streckenmesser (über Accelerometer, Kompass & Gyro)
  • Als Fernbedienung nutzbar für (Apple TV, Keynote, iTunes)
  • Wasserdicht (um auch für Schwimmer Bahnzeiten zu nehmen)
  • Bluetooth LE only (offenes Daten-Protokoll für Apps)
  • Laden per Induktion (Keine Öffnungen für Kabel)
  • Basic & Pro Edition (Unterscheiden sich nur in Batterielaufzeit & Dicke/Größe)
  • Reine Firmware, keine updatefähige Software
  • Akku durch Service wechselbar
  • Preis ca. 249 €

Das Teil hätte ich gekauft. Was hier vorgestellt wurde ist ein Mini-iPod mit iPhone als Hardware-Dongle mit einer anvisierten maximalen Nutzungsdauer von nicht mehr als 5 Jahren, dann ist es feinster, vergoldeter Elektroschrott.

Einfach einen iPod auf Uhrengröße zu schrumpfen und als Fashion-Artikel rauszuhauen, das das nicht gut gehen kann, das werden wir noch erleben, da bin ich mir ziemlich sicher.

Welches Problem löst diese Uhr?

Das ist die große Frage, der Elefant der im Raum steht. Ich hab eine Uhr eine schön große und schwere, elegante, mit viel Mechanik. Diese Apple Uhr hingegen löst einzig ein Problem: Dass man sein iPhone nicht unbedingt ständig in der Hand haben muss und aus der Tasche ziehen muss. Sie ist eine Relaisstation, der dumme Client oder Thin-Client für das iPhone.

Jetzt bleibt die Frage im Raum stehen, ist es das was wir alle brauchen? Ein dumb Client bzw. einen Bildschirm am Handgelenk, der eigentlich nur als Minibildschirm für das iPhone in der Tasche dient? Warum hat Apple dann nicht einfach ein reines Bildschirmrelais entwickelt? Einfach nur einen AirPlay-Screen? Dann hätte die Batterie vermutlich massig Laufzeit gehabt. Wäre der Screen noch ein e-Ink-Display gewesen umso mehr Laufzeit. Apps hätten spezielle AirPlay-Outlets definieren können die auf die Uhr passen und in Schwarz/Weiß/Rot-Farben funktionieren.

Update: Depublikationsschutz für „Steve Jobs Introduces the iPhone 6 and Apple“ (als PDF)

Yosemite

Jetzt bin ich auch gezwungen auf Yosemite zu wechseln. Zu erwartende Vorteile? Keine. Zu erwartende Kosten? 1-2 Tage alles neu aufsetzen & installieren, also ca. 1600 EUR. Aber Hauptsache das OS ist kostenlos. Die Kosten werden einfach auf den Consumer und Developer abgewälzt. Der keine andere Wahl mehr hat als zu upgraden, denn ob Dinge funktionieren hängt jetzt von der Synchronizität ab, das ALLE OS releases die man so in Betrieb hat also Apple Watch OS, iOS, OS X auf dem selben Level sind. Sind sie es nicht gibts Probleme. Das spricht bloss niemand mehr offen aus, ist aber so. Es wird nur eine Frage der Zeit sein, bis auch das Apple TV OS in diesen Dependency-Cycle-from-Hell mit eingereiht wird. Dannmuss der Fernseher, das Telefon, die Uhr und der Rechner mit dem gleichen OS Level laufen sonst geht nix. Klasse Fortschritt!

Hier ein paar Links die hilfreich sind dem Wahnsinn zumindest ein wenig die Stirn zu bieten:

If you’ve upgraded to Mac OS X Yosemite (10.10) and you’re using the default settings, each time you start typing in Spotlight (to open an application or search for a file on your computer), your local search terms and location are sent to Apple and third parties (including Microsoft).

https://fix-macosx.com/

Der Effekt den diese ganzen Systemübergreifenden Abhängigkeiten schaffen ist fatal. Es lässt sich schlicht nicht mehr vorhersagen, ob etwas funktionieren wird. Denn die Komplexität der möglichen Konfigurationen explodiert förmlich.

Die Folge ist eine extrem schnell sinkende Qualität der Nutzererfahrung (UXP). Und das bemerken Rockstar Developer als erste, aber auf die hört ja längst niemand mehr. Mein Lieblingszitat dazu ist das Folgende:

Apple: “We cannot keep up with developing stable software for OS X and iOS, so let’s have a new programming language and create a watch OS.”

Apple’s Software Quality Decline (Depublizierungsschutz PDF)
Apple’s Software Quality, Continued (Depublizierungsschutz PDF)

All this looks to me as if someone is strategically taking the VUCA-path (Volatility, uncertainty, complexity and ambiguity) to create shockwaves.

vuca_grid

Source: Harvard Business School Publishing
What VUCA Really Means for You

UPDATE 10.6.2015

Gerd Leonhard thinks the future will be more successful approchaed using a different kind of of VUCA (see his PDF of a presentation) like the following gfx suggests…

vuca_trans

Why do I blog this? Ich bin etwas enttäuscht, vor allem aber auch besorgt ob der Abkehr von „Weniger ist Mehr“. Diese Uhr ist auch ein wenig Ausdruck von Größenwahn. Sie wird einige Abnehmer finden, das ist sicher. Vor allem die Leute die damit zum Ausdruck bringen dass sie Geld haben, werden diese Uhr als Spielzeug mögen. Eine Zeitenwende hin zu einem nützlichen Wearable ist das längst noch nicht. Und die unsinnige Vorstellung eines iPhone 6 plus zeigt, dass Apple nicht einmal seinen eigenen Ingenieuren mehr zuhört. Die User Experience Abteilung bei Apple muss für dieses Produkt vom Marketing offenbar bewusstlos geschlagen worden sein. Unfug auf höchstem Niveau.

Apple Keynote Autumn 2014: Wearable & iDevice 6 Expectations

And here goes my list of expectations for today’s evening in 3 hours and 19 minutes. It is mostly powered by expectations from the past, but nevertheless has some more.

Expectations in visual form (TL/DR):

The „Eierlegende Wollmilchsau“, a german term for an All-in-one One-stop-product.


iErlegende_wollmilchsau_perfect

Credits to @uemit for the „iEr“, haha


Products, Features & Fixes expected
Product/Feature/Issue/Wish Done/Fixed?
iPhone 6
Yep, I do not think all these leaked videos are fake. We will have a new iPhone Big Ass Table® (see also Microsoft Big Ass Table), great! Those will fly to consumers in no time I am sure. I still love my iPhone 4S best, though I have a 5s now, too. And I like the Touch ID. But yeah, phones get now more bulky in your pocket. :( Nothing I can do about this.
We got two iPhones, great!
Nope.
iHealth
iHealthI do not expect an iWatch. Who wants another gadget you need to charge with electrical power everyday? If there will be another gadget it better is something really useful. Right now I cannot imagine any „smart“ gadget that does NOT connect to a cloud. But clouds you know… are having a tough time reputation-wise right now… besides this, if we get something to encourage living healthier WITHOUT the need to charge everyday electrical power to the gadget… there may be something here. But no, I do not expect an iWatch. More something like this.
No dedicated health product. Yet!
Nope.
iPay®
dagobert_iBankThe revolution comes through your Apple ID. Apple Inc. will start to be a bank from today on. Well, we have guessed this was their goal anyway seeing all those cash reserves right? Is there a more trustful bank than Apple Inc. Bank? Today iPay® will roll out in the US-only. In one year it will be expanded globally.
A wielding „Told you so.“
Kinda, OS X first.
iCommunicator
iSiri_miniNo, I do not expect it, I want it. Just a smart Microphone & Speaker at my shirt like in Star Trek. See here for more. I want some real piece of treknology to help me out whenever I have a question. It would be my Knowledge Navigator come true.
This is the communicator. They even demonstrated it on stage. You can speak to AppleWatch. But we will see if that really works as advertised.
Kinda, OS X first.

Update: Not so sure about 6+

Definitely no product for me, because I rely most of the time on 1-Hand-does-it-all-Mode.
5_vs_6plus_450

Seems to be perfect for gaming experience though.
6plus_gaming_450

Learned why all these weirdo circles in the icon scheme popped up in iOS 7.
design_style_450

I think this one fits better for me i.e. for outdoor use.
stealth_metawatch

Video

Update Januar 2016

Ein schönes Symbolbild…

Quelle Joy of Tech

Why do I blog this? I just want to see how much I score this time with my predictions. :-)

iOS 8 – my expectations & wishes

iOS8_expected_550
Source: http://rococovintage.blogspot.de/2010/04/fishes-in-trees-or-what-is-left.html and http://realitypod.com/2014/02/annie-leibovitz-disney-films/

Since WWDC will start tomorrow, I will just trow in my guesses or wishes or expectations on iOS 8. Since I did this already last time iOS 7 was in the process of being shaped, I will continue on this procedure. But I change something, I will make a table to more easily check off the stuff that was implemented / realized.

Features & Fixes expected
Feature/Issue/Wish Done/Fixed?
Simplified Contextual Settings
Have all the settings related to your app in ONE contextual ViewController which is the same style & look & feel everywhere. This thing may feel more like the NotificationCenter. But having Settings distributed and hidden in a thousand places is just frustrating. Plus the Settings app is now an overloaded bloated monster controller.
Nope.
Siri API
Siri is a hell of a nice technology piece. Being able to give commands with spoken language sometimes is a real benefit. To integrate Siri commands, Apple needs to provide a kind of API where an app can announce certain spoken commands it will react to. Think e.g. the Photo App to make a photo by just listening to your voice. It has to announce the magic command and then we just switch on iPhone’s LISTEN & ACT functionality (like in STNG the communicator).
Nope.
Day & Night Mode
Apple should add the possibility to apps to support a day & night mode. Apps then will be able to adapt the UI to environmental lighting conditions. Basically this will mean make more use of UIAppearance but it also involves some solid detection of stable lighting conditions. Also it would be great to have the condition of Extrabright/Sunlight mode, where contrast gets enhanced in a certain way automagically. This is an urgent need especially now after we got a whole lot of more white areas on the screen with iOS 7. This is much too bright in the evening and you have to dim the screen to not hurt your eyes if you open up e.g. tweetbot in the dark. Alternatively give us developers access to the lightsensor values to adjust the UI.
They added this to OS X first (black & white). Surprise, surprise.
Kinda, OS X first.
Lively App State Icons
Apple is doing this with Calendar App and Clock App already. So it is tested functionality already. To make it work for the masses we need to make it work in the review process. So added different state icons to the review would be such a great thing. Apps running in the background could define to display certain app icons to communicate the inner state without the need to open the app. I want that since day one of the iPhone and iPhone OS 2.0!
Nope.
Marking & editing text with the finger
It’s awful, it could be much better. There do exist picture perfect concepts of how to fix this. CAN WE PLEASE HAVE THIS CONCEPT BECOME A REALITY SOON? Apple Engineers please see also this tweet.
Nope.
Important System Settings in NotificationCenter
I dislike ControlCenter, kill it please. It interferes with the scrolling process way too often. Just put all this stuff in NotificationCenter please. There is a perfect picture of how this should look like here.
Nope.
iCloud Transparency
Please be transparent, WHAT actually goes into the cloud. And please leave iCloud off by default. I do not want stuff to be copied to the cloud unwanted. This is important to me. If I want iCloud to be on, I would like to see WHAT and how MUCH of it actually goes there. Please enforce transparency on this for your own apps and those of all developers.
Nope.
Encrypted E-Mails (Default-ON)
Some way to easily encrypt all my E-mails and attachments would be a really great idea. But actually Apple now is more involved in rolling back security in Mail.
Nope.
The power cable & charging process
Every device needs power. Nearly every day. Why the hell do iPhones, iPods and iPads switch themselves ON when they were put on or are cut off from the power cord? What’s the reason behind this? Fix it! Leave it off please. Thanks!
Nope.
The-one-Icon-too-much Situation
Everytime I reorder my Apps on the Homescreen, it gives me a headache to move these dumb little things in a way they not accidentially destroy the complete order of ALL following panels. If I place a new Icon/App on my FULL homescreen the last icon gets pushed to the next screen, which leads to the following panel pushing its last icon to the next, and to the next and to the next… +bingo+ we have a cascading effect here, but that is not what I want. Please push this Icon in some “Parking Slot”, from which I can move it to its new position easily. Please, fix that soon!
Nope.
RAM Degradation aka Memoryleaks
Many people do not restart their phone for months. But during this time OS daemons and other stuff leak memory continuously. This leads to significantly less available memory for apps and their execution. Please force free leaked memory with some procedure which is friendly for customers. You could e.g. restart certain system daemons during NO-USE-TIMES (e.g. the night, when customers are asleep). Fix it!
Nope.
Battery
If you guys have the choice of making this thing thinner again or giving it more LI-Batterypacks, please go for the more electrical power approach, please!
I count this as a YES, because you can now see which app uses how much battery.
Kinda.
Multi-User and/or Guest Environment
It is not so much an issue with the iPhone than with the iPad. The iPad invites to be passed around for gaming, photos and so on. At least it would be great if I could have a GUEST-mode where no Push-Notifications show up, none of my Apps is used by the guest with my documents/accounts/favorited links and so on. Even some YOU CANNOT leave this app without my permission/password-mode/switch would be helpful.
Nope.
YAARS (Yet another aspect-ratio screen)
Yes, I like variety, I like happy customers, but I do not have unlimited resources to support app development or maintenance. Supporting any new aspect-ratio is costly and adds to the overall amount of work needed to build an app. Just try to be conservative here, please and do not introduce new aspect ratios.
Yep.
Support for second screen e-Ink-Displays
This wish goes hand in hand with my wish for a simple yet touchsensitive e-Ink device. I still miss a device from apple to read my eBooks on AND (and this „AND“ is important) where I can make annotations to text in RED color. There does already exist e-Ink in 3 colors. That is all that is necessary. Make iBooks a completely stand-alone-device AND make it capable of using AirPlay as second screen output medium. This second screen is why I want e-Ink-UIAppearance Support. So I can build viewcontrollers to output stuff on e-Ink displays/second screens. This would also overcome the limited visibility of screen content in bright sunlight.
Nope.

Countdown WWDC 2014

Now lets wait for the show to begin…

countdown_wwdc_2014
Click to see countdown…

Predictions

I just want to add some predictions to make things even funnier here.

  1. Sparklines will rise to new poplularity in all kind of apps 100% CORRECT, look at Healthbook
  2. The bulky, 3d, skeudo navbar on Apple’s website will become flat 100% WRONG, it’s still there.
  3. Several other iDevices will get the fingerprint-sensor 100% WRONG
  4. OS X Finder will be the same piece of cr*p after full recoloring-frenzy of OS X 10.10 WE WILL SEE…
  5. Pasteboard sharing between OS X & iDevices will become standard (think „Pastebot“ stev’d) 80% CORRECT, we got AirDrop now!
  6. Settings App will get even more crowded with more fancy knobs, sliders and endless lists (internal codename: „will-o-the-whisp“) 100% CORRECT
  7. A supersecret deal with creditcard companies worldwide will activate iPay for all iDevice owners; adding iShop In-App-Shopping for anything and instant pay via iPay to ANY app in the ecosystem. 100% WRONG, this time!!!
  8. Helvetica Neue will become default System Font 100% CORRECT
  9. OS X will copy Windows frozen glass effect all over the ballpark 100% CORRECT
  10. iTunes won’t go away or be split in several apps 100% CORRECT and that is why I switched to VOX completely.
  11. Apple will chime into bigger is better and release an iPhone with even bigger screen (because sayin‘ no you know) 100% WRONG
  12. Dr. Dre will call out to Snoop Dogg, Eminem, Xzibit, 50 Cent to really get the party started… to later let Eminem perform „I need a doctor.“ to underline he himself has no real doctorate degree, and Apple Dev audience & Tim Cook will need one anyway after their performance during the keynote will be completed. *justkiddin’* 100% WRONG
  13. More to come…

Why do I blog this? I want to keep track of things. So I transferred all open issues from my former blog post „iOS 7 – what I would expect it to fix“ which are still open and added some new. Please recognize that I have given up on UI issues related to the new flat world and the non-existent buttons. I simply lost hope on this thing. But hey let’s see how well non-buttons will go on OS X if they do the full 100% recoloring of OS X in iOS style… *praying for this not to happen right now*

… btw, did you recognize my curvy design of the „8“ in the fake-„iOS 8“-banner I created? It refers to the nice woman next to the 8. It plays with the beauty of female shape. I wish Apple would allow itself to refer more to the full spectrum of human aspects in it’s design. We are no machines or robots. We love human shapes and asymmetric stuff. It feels much more natural to us.

Update: I added the music which would best fit iOS 8 if I would have released it.

Oh and by the way, I know Apple is building something that is as impressive in regard to overall design that will look much better than iOS 7 and iOS 8 together: Apple Campus 2. Though here in Europe you would say „This is just bricks & mortar“ I say this lays foundation to new ideas. I mean, I would really enjoy to be even a part time resident e.g. for 3 months or so in this kind of place. It must be great to work at a place so thoughtfully designed.